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About

AI product manager and engineer based in Almaty. Eighteen years in tech, shipping games, EdTech and AI products.

Aleksandr Mezin, portrait in the mountains

Aleksandr Mezin

What I'm doing now

AI Product Manager, Kazakh-British Technical University (June 2024 – present). Leading the university's digital transformation — data governance, automated admissions (document processing time −30%, manual staff input −70%, data-entry errors down to 1%), AI agents for applicants and staff (call-center text interactions −50%), and a brand redesign.

Game Producer & Senior Researcher, KBTU GameLab (June 2022 – present). Running the GameLab's educational programs as end-to-end products: four projects delivered with UNICEF Kazakhstan, five strategic partnerships, and an incubator that's launched six game projects with three now on Steam.

Adviser & External Producer, ALAMID Games (October 2023 – present).

Also a student at IU International University of Applied Sciences, Bachelor's in Artificial Intelligence (Feb 2024 – Feb 2027).

Before

  • Chief Product Officer, Edvice (2022–2023) — built the product org from zero post-investment; delivered a B2B program with Xsolla's accelerator; relocated staff and rebuilt the plan during the war in Ukraine.
  • Business Development Director, devtodev (2020–2021, Vilnius) — spun the EdTech unit out into Edvice and secured its investment.
  • Consultant & author (2020) — produced an NDA game project, CTO'd GEEK PICNIC Online, advised Eksmo on remote work during the first Covid lockdown. Wrote a book about it.
  • Head of Mobile → CPO, IT Park (2018–2019, St. Petersburg) — three product teams, 20+ people; releases from monthly to biweekly; upsell conversion 1–5% → 15–20%.
  • Co-founder & COO, FOXSYS (2019–2020) — 20+ projects; wound down cleanly when the pandemic took the events industry.
  • Business Developer, Alternativa Games (2017–2018) — revenue-share partnerships with VK, Miniclip, Kongregate, OK.ru, Armor Games, Spilgames; Steam bundles; 12M-reach Canyon × Prestigio co-promo.
  • Founder, Borsch Games (2014–2018) — outsource work and two mobile games: ESportable (3rd, DevGAMM "Best New Game" 2016) and Lapka (shortlisted, "Best Indie", 2015).
  • Head of Marketing, MSI Esports (2015–2016) — social from 1k to 20k followers; partner revenue +100%.
  • Gamedev.House (2015–2020) — community organiser; 50+ meet-ups across St. Petersburg, Moscow, Novosibirsk and Perm; first game-studies track at DEVGAMM (2020); first gamedev track at GEEK PICNIC (2019); represented Russian gamedev at Gaming Istanbul (2018).

Also

  • Author, Remote Work for the Employee (Eksmo, 2020).
  • Certifications: Advanced Product Management (Vision, Strategy, Metrics); Google Data Analytics.
  • Languages: English (full professional), Russian (native), German (elementary).

Contact

alexandr.mezin@gmail.com · LinkedIn