Gamedev.House
Community organisation (2015–2020) uniting Russian game developers. 50+ meet-ups across four cities, first game-studies track at DEVGAMM, first gamedev track at GEEK PICNIC, represented Russian gamedev at Gaming Istanbul.
Community organisation (2015–2020) uniting Russian game developers. 50+ meet-ups across four cities, first game-studies track at DEVGAMM, first gamedev track at GEEK PICNIC, represented Russian gamedev at Gaming Istanbul.
Mobile-games studio I founded (2014–2018). Shipped ESportable (3rd, DevGAMM "Best New Game", 2016) and Lapka (shortlisted, DevGAMM "Best Indie", 2015), plus several NDA outsource projects.
Chief Product Officer at Edvice — from post-investment idea to revenue-generating business. Xsolla-accelerator B2B contract, team relocation and replan through the war in Ukraine.
Running the GameLab's educational offerings as end-to-end products: four UNICEF Kazakhstan projects delivered, five strategic partnerships, six incubator projects launched (three on Steam).
Redesigning a university admissions funnel around AI agents and data-governance standards. Document-processing time −30%, manual input −70%, data-entry errors cut to 1%.